Tables to Compare Data Math Games

3 games

In this series of games, your students will learn that patterns of association can also be seen in bivariate categorical data by displaying frequencies and relative frequencies in a two-way table. The Tables to Compare Data learning objective — based on CCSS and state standards — delivers improved student engagement and academic performance in your classroom, as demonstrated by research. This learning objective directly references 8.SP.A.4 as written in the common core national math standards.

Scroll down for a preview of this learning objective’s games and the concepts.

Concepts Covered

Two-way tables organize data based on two categorical variables. Construct two-way tables summarizing data on two categorical variables collected from the same subjects. Analyze frequencies shown in two-way tables of categorical data to look for the association. Describe the association of categorical variables in the content of the problem.

Add or subtract percentage values from two-way tables to see if corresponding associations are consistent. Compute marginal sums or marginal percentages.

A preview of each game in the learning objective is found below.

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Image for Two-Way Parking
Two-Way Parking Estimated Duration: 16 minutes Drive cars and park them in the right spot using probability and statistics!
Image for Create Tables to Compare Data
Create Tables to Compare Data Estimated Duration: 4 minutes Understand that patterns of association can also be seen in bivariate categorical data by displaying frequencies and relative frequencies in a two-way table. Construct and interpret a two-way table summarizing data on two categorical variables collected from the same subjects. Use relative frequencies calculated for rows or columns to describe possible association between the two variables. For example, collect data from students in your class on whether or not they have a curfew on school nights and whether or not they have assigned chores at home. Is there evidence that those who have a curfew also tend to have chores?
Image for Basketball Master
Basketball Master Estimated Duration: 12 minutes Shoot a basketball through the hoop and answer some questions along the way! The game does not have any instructional content, it simply has review questions spread throughout.
Image for Galaxy Escape
Galaxy Escape Estimated Duration: 20 minutes 10 Bright Monsters have been captured in space and they need your help to cross the galaxy jumping between platforms, finding them, and releasing them by correctly answering each question. Each monster that you release and unlock will be available to play with in the next level, in the search for the next monster. In your journey, you’ll be able to find power-ups, like ‘Double points’ and ‘Slow down’, which can be activated by finding gems, and their duration can be extended by correctly answering a question. Unlock and release the 10 different monsters and a spaceship along 10 different levels, while you make the most possible points.
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