Rotate, Reflect And Translate Parallel Lines Math Games

3 games

In this series of games, your students will learn how parallel lines are taken to parallel lines. The Rotate, Reflect And Translate Parallel Lines learning objective — based on CCSS and state standards — delivers improved student engagement and academic performance in your classroom, as demonstrated by research. This learning objective directly references 8.G.A.1.c as written in the common core national math standards.

Scroll down for a preview of this learning objective’s games and the concepts.

Concepts Covered

Two figures are considered the same if one can be superimposed on the other. Reflections, rotations, and translations, and compositions of these, are called rigid motions. Rigid motions preserve the measurements of angles. Terminology for transformations (image, pre-image, and preserve) is used to describe the effects of rigid motions and other transformations.

Experiment with translations (sliding a figure in a particular direction for a particular distance), rotations (rotate around a particular point called the center of rotation), and reflections (flipping a point or figure over a particular line called the line of reflection). Use transparencies to experiment with rigid motions. Use all transformations in experimentation with angles to see that angles do not change and the line segments or rays that comprise the angles do not change in measure when transformed.

Verify the relationship that exists after a rigid motion occurs with parallel lines.

A preview of each game in the learning objective is found below.

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Image for Pup House - Parallel Lines
Pup House - Parallel Lines Estimated Duration: 15 minutes A day in the life of Milu, a small puppy that will learn through observation what parallel lines can do when they transform!
Image for Puppet Kid & The Book of Motions
Puppet Kid & The Book of Motions Estimated Duration: 21 minutes You've been chosen to face the challenges of the Mind Void - solve the puzzles or be captive in the void forever! This is a triller/narrative adventure with a point and click spice. Find your way home by using the rigid motions to solve each puzzle - the Book of Rigid Motions will be your best ally against the evil.
Image for Rotate, Reflect and Translate Parallel Lines
Rotate, Reflect and Translate Parallel Lines Estimated Duration: 6 minutes Students will watch translations, reflections and rotations of parallel lines and see that distances between the lines are preserved.
Image for Basketball Master
Basketball Master Estimated Duration: 12 minutes Shoot a basketball through the hoop and answer some questions along the way! The game does not have any instructional content, it simply has review questions spread throughout.
Image for Galaxy Escape
Galaxy Escape Estimated Duration: 20 minutes 10 Bright Monsters have been captured in space and they need your help to cross the galaxy jumping between platforms, finding them, and releasing them by correctly answering each question. Each monster that you release and unlock will be available to play with in the next level, in the search for the next monster. In your journey, you’ll be able to find power-ups, like ‘Double points’ and ‘Slow down’, which can be activated by finding gems, and their duration can be extended by correctly answering a question. Unlock and release the 10 different monsters and a spaceship along 10 different levels, while you make the most possible points.
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