Place Value: Tens and Ones Math Games

3 games

In this series of games, your students will learn to understand that the two digits of a two-digit number represent amounts of tens and ones. The Place Value: Tens and Ones learning objective — based on CCSS and state standards — delivers improved student engagement and academic performance in your classroom, as demonstrated by research. This learning objective directly references 1.NBT.B.2 as written in the common core national math standards.

Scroll down for a preview of this learning objective’s games and the concepts.

Concepts Covered

Understand that the two digits of a two-digit number represent amounts of tens and ones. Understand the following as special cases: A) 10 can be thought of as a bundle of ten ones — called a “ten.” B) The numbers from 11 to 19 are composed of a ten and one, two, three, four, five, six, seven, eight, or nine ones. C) The numbers 10, 20, 30, 40, 50, 60, 70, 80, 90 refer to one, two, three, four, five, six, seven, eight, or nine tens (and 0 ones).

A preview of each game in the learning objective is found below.

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