Place Value: Tens and Ones Math Games

3 games

In this series of games, your students will learn to understand that the two digits of a two-digit number represent amounts of tens and ones. The Place Value: Tens and Ones learning objective — based on CCSS and state standards — delivers improved student engagement and academic performance in your classroom, as demonstrated by research. This learning objective directly references 1.NBT.B.2 as written in the common core national math standards.

Scroll down for a preview of this learning objective’s games and the concepts.

Concepts Covered

Understand that the two digits of a two-digit number represent amounts of tens and ones. Understand the following as special cases: A) 10 can be thought of as a bundle of ten ones — called a “ten.” B) The numbers from 11 to 19 are composed of a ten and one, two, three, four, five, six, seven, eight, or nine ones. C) The numbers 10, 20, 30, 40, 50, 60, 70, 80, 90 refer to one, two, three, four, five, six, seven, eight, or nine tens (and 0 ones).

A preview of each game in the learning objective is found below.

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Image for Town Planner
Town Planner Estimated Duration: 12 minutes Embark on a journey in Town Planner Inc., where strategy meets mathematics to shape the future of virtual towns. This immersive game challenges students to become master architects, making critical decisions that influence the growth of the towns. The key? Strategic placement of two types of buildings – the versatile Type Ones and the powerful Type Tens.
Image for Place Value
Place Value Estimated Duration: 5 minutes Jasper needs help representing the number 32 using tens and ones. He learns about place value in a two digit number.
Image for Tap Hundreds
Tap Hundreds Estimated Duration: 12 minutes The cells in the lab have grown out of control! We need to make sure that they are contained before they destroy any lab equipment. To help us, we need you to convert and send us the correct amount of cells to store based on the number or equation shown! In this game by Zapzapmath, students will improve their counting and adding skills for numbers up to 100.
Image for Galaxy Escape
Galaxy Escape Estimated Duration: 20 minutes 10 Bright Monsters have been captured in space and they need your help to cross the galaxy jumping between platforms, finding them, and releasing them by correctly answering each question. Each monster that you release and unlock will be available to play with in the next level, in the search for the next monster. In your journey, you’ll be able to find power-ups, like ‘Double points’ and ‘Slow down’, which can be activated by finding gems, and their duration can be extended by correctly answering a question. Unlock and release the 10 different monsters and a spaceship along 10 different levels, while you make the most possible points.
Image for Tap Tens
Tap Tens Estimated Duration: 8 minutes The cells in the lab are growing rapidly! We need to store them to prevent damage. All you have to do is convert and send the correct amount of cells to store based on the number shown. In this game by Zapzapmath, students will learn counting for numbers up to 20.
Image for Magical Forest Deluxe
Magical Forest Deluxe Estimated Duration: 15 minutes Find yourself in a magical forest full of treasures and adventures. Collect coins and berries, answer questions, earn points! Good luck!
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