Experimental Probability Math Games

3 games

In this series of games, your students will learn to develop a probability model (which may not be uniform) by observing frequencies in data generated from a chance process. The Experimental Probability learning objective — based on CCSS and state standards — delivers improved student engagement and academic performance in your classroom, as demonstrated by research. This learning objective directly references 7.SP.C.7.b as written in the common core national math standards.

Scroll down for a preview of this learning objective’s games and the concepts.

Concepts Covered

If the number of outcomes is unknown, then the approximate frequency can be found by making a series of random selections and recording the relative frequencies. A probability model provides a probability for each possible nonoverlapping outcome. The collection of all possible individual outcomes is known as the sample space for the model.

Probabilities can be theoretical (based on the structure of the process and its outcomes) or empirical (based on observed data generated by the process). The probability of outcomes can be discovered through experiment.

A preview of each game in the learning objective is found below.

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Image for Probably the Greatest Artist
Probably the Greatest Artist Estimated Duration: 18 minutes Our artist shows you how to throw huge numbers of color cubes in experiments. You'll learn about probability as these color cubes fall randomly. The end results are paint mixtures that you can use to create your own masterpiece of an artwork.
Image for Galaxy Escape
Galaxy Escape Estimated Duration: 20 minutes 10 Bright Monsters have been captured in space and they need your help to cross the galaxy jumping between platforms, finding them, and releasing them by correctly answering each question. Each monster that you release and unlock will be available to play with in the next level, in the search for the next monster. In your journey, you’ll be able to find power-ups, like ‘Double points’ and ‘Slow down’, which can be activated by finding gems, and their duration can be extended by correctly answering a question. Unlock and release the 10 different monsters and a spaceship along 10 different levels, while you make the most possible points.
Image for Empirical Probability
Empirical Probability Estimated Duration: 4 minutes In this lesson, students will learn about experimental probability, understanding how to determine the likelihood of an event based on collected data from real-life experiments. They will practice calculating probabilities using data, helping them make informed predictions about future outcomes.
Image for Robot Chef
Robot Chef Estimated Duration: 18 minutes Congratulations, you are creating the first all-robot restaurant in the city! As you serve more customers, you will be able to build more robots to assist in delivering tasty treats. Attend Night School and answer questions to earn advanced robot chefs!
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