Cycles of Matter and Energy Transfer in Ecosystems Science Games

5 games

In this series of games, your students will learn about cycles between the air and soil and among plants, animals, and microbes as these organisms live and die. Cycles of Matter and Energy Transfer in Ecosystems learning objective — based on NGSS and state standards — delivers improved student engagement and academic performance in your classroom, as demonstrated by research.

Scroll down for a preview of this learning objective’s games and the concepts.

Concepts Covered

An ecosystem includes all of the living organisms and nonliving components in a shared environment. Matter cycles between air, soil, plants, animals, and microbes as the organisms live and die. Matter cycles within different systems, such as within an organism, an ecosystem, and even the Earth. A food web shows how matter and energy move in an ecosystem.

Organisms obtain air and water from their environment and release waste matter back into the environment. Carbon flows between organisms and the environment in a process called the carbon cycle. A producer is an organism that can produce its own food to obtain energy. Consumers are animals that eat other organisms to obtain energy. Decomposers are organisms that break down dead plant and animal remains.

Photosynthesis occurs when plants absorb energy from sunlight through their leaves. Photosynthesis is a chemical process that forms plant matter from the energy in sunlight as well as air and water. Plants obtain the material for growth mostly from air and water. An aquatic ecosystem includes bodies of freshwater or saltwater. Dry-land ecosystems include deserts, grasslands, rainforests, and forests.

A preview of each game in the learning objective is found below.

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Image for Newton Pool
Newton Pool Estimated Duration: 15 minutes The game consists of hand-crafted levels where the player controls a white ball. The goal of each level is to get the white ball to the end of the level in as few moves as possible, while racking up points by bumping golden balls into obstacles on the way! The game does not have any instructional math content, it simply has math review questions spread throughout.
Image for Galaxy Escape
Galaxy Escape Estimated Duration: 20 minutes 10 Bright Monsters have been captured in space and they need your help to cross the galaxy jumping between platforms, finding them, and releasing them by correctly answering each question. Each monster that you release and unlock will be available to play with in the next level, in the search for the next monster. In your journey, you’ll be able to find power-ups, like ‘Double points’ and ‘Slow down’, which can be activated by finding gems, and their duration can be extended by correctly answering a question. Unlock and release the 10 different monsters and a spaceship along 10 different levels, while you make the most possible points.
Image for Food Webs: Adventure of Energy (Elem)
Food Webs: Adventure of Energy (Elem) Estimated Duration: 10 minutes A fairy named Elva is going to help you learn about ecosystems and the role each organism has in an ecosystem. You will start with the sun and explore the roles of producers, primary and secondary consumers, and decomposers. You will follow energy as it moves between each organism. You'll enjoy witnessing how energy continuously moves.
Image for Biosphere Architect
Biosphere Architect Estimated Duration: 9 minutes Students act as biosphere architects! Their goal is to develop a sustainable, balanced ecosystem in which producers, herbivores, carnivores, and decomposers interact and thrive.
Image for  Cycles of Matter
Cycles of Matter Estimated Duration: 3 minutes Let's talk about matter!
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