Cross Sections of 3D Shapes Math Games

3 games

In this series of games, your students will learn to describe the two-dimensional figures that result from slicing three-dimensional figures. The Cross Sections of 3D Shapes learning objective — based on CCSS and state standards — delivers improved student engagement and academic performance in your classroom, as demonstrated by research. This learning objective directly references 7.G.A.3 as written in the common core national math standards.

Scroll down for a preview of this learning objective’s games and the concepts.

Concepts Covered

A plane section of a three-dimensional object is a two-dimensional slice formed by an intersection of the object with a plane. A cross-section is a plane section that is a section of a three-dimensional object that is parallel to one of its planes of symmetry or perpendicular to one of its lines of symmetry.

Describe shapes formed by cross-sections (square, rectangle, triangle, etc). Any cross-section of such a figure cut by a plane parallel to the original planes is a copy of the base.

A preview of each game in the learning objective is found below.

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