Legends of Learning Closes Seed Round as Product Launches to Enthusiastic Reviews

 

$9 Million Raise to Support Team Growth, Market Expansion

 

The following is a press release issued this morning about Legends of Learning’s seed round of fundraising.

Legends of Learning closed its seed round of fundraising with a total raise of $9 million. The fundraising round follows the successful launch of our initial game-based learning platform that has been met with praise from educators and recognition by influential media organizations. The company was featured in a recent USA Today article that explained how its platform can overcome a barrier to “getting high-quality learning games into K–12 classrooms.”

Legends of Learning, which is co-headquartered in Washington, D.C. and Baltimore, Md., will leverage the funds to execute its long-term strategic plan in the education sector. The investments will allow the company to meet demand by hiring additional team members and expanding its platform to new school grades and subjects.

The company was founded by Vadim Polikov, a research scientist who previously started Astrum Solar, a top 10 U.S. solar installer, and American Journal Experts, a large academic editing company serving the international scientific research community.

Joining Polikov as co-founders are Larry Cynkin, chief technology officer, who was formerly with Comcast and Honesty Online; Aryah Fradkin, manager, Teacher Outreach, who is a former Baltimore City, Md., teacher; Joshua Goldberg, chief strategy officer, and an Astrum Solar co-founder; Geoff Livingston, chief marketing officer, who is an award winning digital marketing entrepreneur; and Sandy Roskes, chief operating officer, and a former Astrum senior executive.

“This team brings vision and experience to the table. The successful closing of this seed round will let us accelerate our focus on helping more teachers reach students with research-driven, curriculum-based education games,” says Polikov.

Legends of Learning launched at the end of March with a first-to-market approach of 900 curriculum-based education games for middle school earth and space science, life sciences and physical science curricula. The games, created by over 300 game studios, are based on rigorous academic research conducted in partnership with Vanderbilt University.

Unique aspects of the Legends of Learning game-based learning platform include:

  • Short games (5–25 minutes) that align to middle school science curriculum standards to ensure content engages and helps students succeed in their studies;
  • An intuitive platform similar to Netflix and Amazon that makes games easy and natural to use in classrooms; and
  • A dashboard that allows teachers to observe student comprehension in real time, create game playlists for classes and individual students, and assess content mastery.

The company will demonstrate its technology platform and games publicly at the International Society for Technology in Education Conference & Expo June 25–28 in San Antonio, Texas.

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