Represent Compound Probability Math Games

3 games

In this series of games, your students will learn to represent sample spaces for compound events using methods such as organized lists, tables, and tree diagrams. The Represent Compound Probability learning objective — based on CCSS and state standards — delivers improved student engagement and academic performance in your classroom, as demonstrated by research. This learning objective directly references 7.SP.C.8.b as written in the common core national math standards.

Scroll down for a preview of this learning objective’s games and the concepts.

Concepts Covered

Use tree diagrams and tables for organizing the counting of outcomes for compound events. Use tables to approximate the empirical probability of events. Compound probability relates the likelihood of two independent events occurring. Compound probability is equal to the probability of the first event multiplied by the probability of the second event.

A preview of each game in the learning objective is found below.

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Image for Tom's Wardrobe
Tom's Wardrobe Estimated Duration: 19 minutes Help Tom choose what to wear by organising his clothes into arrays and tree diagrams!
Image for Tree Diagrams
Tree Diagrams Estimated Duration: 4 minutes n this lesson, students will learn how to use tree diagrams to organize information and determine all possible outcomes in various scenarios. They will practice creating tree diagrams to visualize combinations of choices and calculate the total number of possible outcomes in problems such as making pizzas, planning outfits, and selecting smoothie ingredients.
Image for Newton Pool
Newton Pool Estimated Duration: 15 minutes The game consists of hand-crafted levels where the player controls a white ball. The goal of each level is to get the white ball to the end of the level in as few moves as possible, while racking up points by bumping golden balls into obstacles on the way! The game does not have any instructional math content, it simply has math review questions spread throughout.
Image for Galaxy Escape
Galaxy Escape Estimated Duration: 20 minutes 10 Bright Monsters have been captured in space and they need your help to cross the galaxy jumping between platforms, finding them, and releasing them by correctly answering each question. Each monster that you release and unlock will be available to play with in the next level, in the search for the next monster. In your journey, you’ll be able to find power-ups, like ‘Double points’ and ‘Slow down’, which can be activated by finding gems, and their duration can be extended by correctly answering a question. Unlock and release the 10 different monsters and a spaceship along 10 different levels, while you make the most possible points.
Image for The Flipway - Chance of Freedom
The Flipway - Chance of Freedom Estimated Duration: 10 minutes Save the dice folk from the dreaded Uncertablob and fix night and day by casting mathematical spells.
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