Types of Interactions Science Games

5 games

In this series of games, your students will learn that objects in contact exert forces on each other. Types of Interactions learning objective — based on NGSS and state standards — delivers improved student engagement and academic performance in your classroom, as demonstrated by research.

Scroll down for a preview of this learning objective’s games and the concepts.

Concepts Covered

A force is a push or a pull on an object. A force has both a strength and a direction. Motion is the change in the position of an object.

A contact force is a force that occurs when objects are in direct contact with each other. An applied force is a contact force that can be applied to an object by another object or person. Friction is a contact force that opposes the motion of an object. An elastic force is a contact force applied by a spring or other object that can stretch and compress.

A non-contact force is a force that can act on an object over a distance. Examples of non-contact forces are gravity, electric force, and magnetic force.

A preview of each game in the learning objective is found below.

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Image for Force Fields Trio (Elem)
Force Fields Trio (Elem) Estimated Duration: 10 minutes Follow the Super Professor as he teaches about electric, magnetic and gravity forces. This game shows three short demonstrations of how gravitational, electric, and magnetic forces and force fields work. There is a mini-game that uses a character from that force to complete a task. You will work with the Super Professor's friends as you play games together to understand more about the LO.
Image for Masses and Springs: Basics - Stretch
Masses and Springs: Basics - Stretch Estimated Duration: 10 minutes Hang a mass from a spring and see how it stretches. Play with one or two mass-spring systems and discover the relationship between the mass, spring constant, and displacement. Design an experiment to determine the value of the mystery masses. Note: Students will automatically move through this simulation after 10 minutes of playtime.
Image for Masses and Springs: Basics - Bounce
Masses and Springs: Basics - Bounce Estimated Duration: 10 minutes Explore the motion and period of an oscillating mass on a spring. Design experiments and collect data with the ruler or stopwatch. Simultaneously experiment with two mass-spring systems to make qualitative comparisons. Note: Students will automatically move through this simulation after 10 minutes of playtime.
Image for Gravity Force Scramble
Gravity Force Scramble Estimated Duration: 15 minutes Become a traffic controller on the space highway. But be warned, navigating space isn’t easy. Only by mastering the forces of gravity, will you be the best.
Image for Gravity Falls
Gravity Falls Estimated Duration: 3 minutes Do you ever wonder why things that go ‘up’, come back down? Or maybe why you stay in the chair that you’re probably sitting in right now? Or why that chair stays with its feet on the floor? These things and many others can be explained by one thing, and that is gravity.
Image for Push & Pull Force Dynamics
Push & Pull Force Dynamics Estimated Duration: 4 minutes Today, we’re going to learn about how objects that touch put forces on each other.
Image for Newton Pool
Newton Pool Estimated Duration: 15 minutes The game consists of hand-crafted levels where the player controls a white ball. The goal of each level is to get the white ball to the end of the level in as few moves as possible, while racking up points by bumping golden balls into obstacles on the way! The game does not have any instructional math content, it simply has math review questions spread throughout.
Image for Magical Forest Deluxe
Magical Forest Deluxe Estimated Duration: 15 minutes Find yourself in a magical forest full of treasures and adventures. Collect coins and berries, answer questions, earn points! Good luck!
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